Novel Approach to Teach Veterinary Orthopedic Surgery in Dogs

Bouknine Asma, Bouhentala S

Abstract

As a delicate discipline, orthopedic surgery requires a mastery of the Topographic anatomy in order to get a quick access to the bone structure with the least risk and non-altering the vascular and nerve structures. Actually, 3D modeling offers a good representation of anatomical structures with a perfect transparency. The animal’s organs can be reconstructed in 3D anatomical forms from the anatomical 2D charts, or rebuilt from radiological imaging with Magnetic Resonance Imaging (MRI), Computed Tomography (CT) and ultrasound 3D. This study is interested with the training of the orthopedic surgery. In addition, the synthesis of 3D models allows creating an interactive system between learners and the computer ensured by an intermediary device which is in our case the mouse as an input device controller. This article can be considered as a contribution to the simulation of the orthopedic surgery in dogs by showing a 3D reconstruction of the osteosynthesis of the long bones with two methods; the intramedullary pining and the ordinary screwed plate as realized in our reel experiment. Certainly, because of the very significant similarities between simulation and clinical scenario of the orthopedic surgery, the used software can be recommended as an alternative tool for surgery teaching, especially in the developing countries wherein the deficiency of learning resources. Moreover, it is important to ensure the animal’s welfare and useful to minimize the rate of the euthanized animals after surgery training.

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